﻿using Mekiasm.Interface;

namespace Mekiasm
{
    //粉碎机
    public class ComponentEnrich : ComponentEnergyMachine
    {
        public string musicname = "Mekiasm/sounds/enrichmentchamber";
        public override string[] ingredians { get; set; } = new string[1];
        public override string[] fuelIngredians { get; set; } = new string[1];
        public override IDynamicCraft CraftDevice => MekCraftingRecipe.FindCraftDevice(typeof(MekEnrich));
        public override int CraftPowerUse => 32;

        public ComponentEnrich()
        {
            AllowChangeItemMode = false;
            AllowChangeGasMode = false;
            AllowChangeFluidMode = false;
            AllowChangeElectricMode = false;
        }
    }
}
